A Blast from the Past
Some weeks ago, I randomly ran into an old acquaintance with whom I had a brief but extraordinarily profitable working relationship with during my last year of high school. As partners in Drunken Ogre Entertainment, we produced this little gem, over the course of a few shorts months of work:
Unfortunately, it won’t run playably under DOSBox on my Mac, but for PC readers interested in trying this out, all you need is a friend and the download here. You may need to turn off the audio (use the “nosound” command-line parameter) to get it to work, but it’s still a bucket of fun.
The thing I remember most about the game was not so much the fun we had making (and playing) it, but how much it taught me about geometry. It was in programming the particles and guided missiles that I finally gained a true understanding of how to apply basic trigonometry; until then, it had been a sort of voodoo-math that revolved around some strange acronym.
Recently, I was sort of hoping for some similarly practical exercise to teach me all about Laplace.

You can use Markdown for style. I love hearing from readers, but please don’t hijack the discussion, use offensive language, or try to sell anything.